As the story moves on, new places on the island open. Each one has its own game and a host who welcomes you with a small gift. You get a “New!” card when one unlocks.
Island adventures
After your first game, the Island adventures page shows every game on the island: the ones you can play, the next one coming (“Next up”) and the chapter where each of the others opens. Open it again any time with the Adventures button on the island or in the hotel. Tap a locked adventure to hear about it from its host.
The games
- Piazza Market: fill the villagers' baskets from your crates.
- Teresa's Café: sort the pastries; three of a kind on one shelf clear.
- Rosa's Groves: grow lemons, flowers, olives and figs on old terraces, then come back to pick them.
- The Sea Cave: dive for treasure and fill the relic room.
- Kross Vineyard: tend the vines, press the grapes and age the wine.
- Festival Beach: put on beach shows and grant every villager's wish.
- Lantern Blocks (the lighthouse): fit sea-glass blocks and clear the lines.
- Bell Tower Climb: leap up the old tower and ring the great bell.
- Yannis's Pier: fishing, with 24 kinds of fish to catch. Farther waters open later in the story.
- Beach Club: three water sports on the bay: the Riviera Dash jet-ski race, Kitesurf and Parasail.
- Riviera Cruise Cup: restore a boat room by room in a few days and rank against other captains, later in the game.
Good to know
- Each play costs a ticket of that game (shown before you start); tickets refill with time, and orders and videos give more.
- Games get harder slowly. Where offered, a video lets you continue or gives a little help.
- What you win is used on your main board and in the story.
- Every game has its own rules page: tap the ? on its screen, or read the guides in the game wiki.
Missing a game? The Island adventures page shows the chapter where it opens.
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