Gilplay

Guide

How to play: Piazza Market

Fill the villagers' crates with goods from the farm, the sea and your board.

Piazza Market
HostNico
Opens duringLemon Garden

The village learns to trust the family again.

1

Serve the piazza

Serve every villager who comes to your stall this morning.

Each villager wants certain goods.

2

Tap a crate

Tap a crate: its top good flies to a villager who needs it.

If nobody at the stall needs it, it waits on the counter.

Villagers who step up take what they need from the counter.

The small good under a crate's top is the one that comes next.

3

The counter

The counter has room for only a few goods.

Crates hide spare goods nobody wants. Tap one onto a full counter and the stall jams.

Look at each top (and the good under it) before you tap.

4

The closing bell

The bell rings after a set number of taps: the goods every basket needs, plus a few.

Every tap on a spare good brings it closer. Taps left show above the crates.

5

Rush orders

Rush orders leave after a few taps. Serve them first!

6

VIP villagers

VIPs wear a blue VIP tag and wait only a few taps.

Serve them in time for a gold tip of extra Coins. If not, they walk off.

A VIP walking off doesn't lose the morning, but the bell won't wait for their goods.

7

More goods

Five kinds of goods now. Watch what's under each crate's top.

8

Picky villagers

Picky villagers only take goods straight from a crate, never the counter.

9

Bundles

A bundle order wants a big basket of goods. Plan ahead!

10

Spoiling crates

A crate with a clock spoils after a few taps. Use it up first!

11

No peeking

Now you only see the top good of each crate.

12

Festa market

Market day for the whole island: more villagers, short tempers.

13

Tickets

Each morning costs 1 Market Ticket. Tickets refill 1 every 4 hours, up to 5.

Orders drop tickets, and a video gives 1 more.

Leave before your first tap and you get the ticket back.

You lose if the stall jams, a rush order leaves, the bell rings or goods run short.

14

Tips and stories

A won morning pays Coin tips (for the first 6 wins each day).

Every 5th morning adds a chest; milestones pay packs, decor and Sketches.

Win mornings to hear Nico's stories. Now and then a quiet morning gives you a rest.

Generated from the game's data (updated 2026-10-14). Villa Azzurra is still in development, so names and numbers can change before launch.