
Guide
How to play: Parasail
Pop balloons on your flight, then land on the boat.
Fly and land
→
Pop balloons on your flight, then land on the boat.
Reach the goal's points before you land to win.
Fly

Hold to climb, let go to sink.
Drag to steer across the sky.
Points


Each balloon is 1 point; pop a whole string for +1.
Fly through a gold hoop for a few seconds of lift.
Each balloon past the goal pays an extra Coin, each hoop 3.
Final flights pay double Coins.
Lines

You have 3 lines. A gull costs one.
On the way in, a meter shows your rig against the deck.
Land in its gold band for a perfect landing, the green for a good one: more Coins.
Snapshots

Stay inside a photo frame until it snaps: +2.
Windy bay

Gusts! Wind streaks show which way they push. Lean against them.
Golden balloons

A golden balloon drifts by now and then. Catch it: +3!
Thermals

Shimmering warm air lifts you while you stay in it.
Kite beach

Kites sway on their strings. Pass between them: a hit costs a line.
Balloon gates

Fly through the middle of each balloon arch to count it.
Shore run

Power cables and tall flags cost a line. Go over or under the cables!
Busy sky

Other parasails drift across: give them room.
Deliveries

Dip low over a striped float to drop the gelato: +2.
Lantern night

A night flight: only the lanterns glow. Stay sharp.
Lighthouse beam

The beam sweeps up and down. Flying into the light costs a line.
Grand tour

The whole bay, day or night, everything at once.
Fuel

Each flight costs 1 fuel can, win or lose.
Lose all 3 lines, or land short of the goal, and the flight is lost.
After 3 losses in a row, Bea gives you an extra line.
Generated from the game's data (updated 2026-10-14). Villa Azzurra is still in development, so names and numbers can change before launch.
