Gilplay

Guide

How to play: The Grape Stomp

Stomp the grapes in time with the song.

1

Stomp to the song

Stomp the grapes in time with the song.

The bar fills with your points. Pass its first star mark to win the song.

2

Left foot, right foot

Press the left half of the screen for the left foot, the right half for the right.

Stomp a grape just as it reaches your foot: dead on is Perfect, close is Good.

Too late and the grape is missed.

3

Points

Perfect stomp 100 points, good 50.

Every 10 in a row adds 10%, up to +50%.

A missed grape or a stomp on nothing breaks the combo.

4

No mashing

→

From song 3, a stomp when no grape lands costs points: 10 at first, up to 30.

Stomp with the grapes, not all the time.

5

Same foot twice

Watch the lanes: sometimes the same foot stomps twice in a row.

6

Quick grapes

Small grapes land between the beats. Quick feet!

7

Wasps

Don't stomp a wasp: it costs 100 points and breaks your combo.

8

Jump!

A big bunch across both lanes: press both sides at once.

9

The band speeds up

The musicians get excited: the song speeds up as it goes.

10

Stomps

Each song costs 1 stomp. Stomps refill 1 every 4 hours, up to 5.

Festival Grapes from orders, and videos, give more.

Win to open the next song. A lost song is played again.

3 stars also fill a must of the tub's grape.

11

Song prizes

A won song pays Coins: more stars, more Coins. 3 stars add 1 Energy and a must.

Every 5th song you win pays 40 Coins, every 10th a card pack, every 25th a Sketch.

The tub's grape changes each song, from the rows you own.

Generated from the game's data (updated 2026-10-14). Villa Azzurra is still in development, so names and numbers can change before launch.